Role(s): Full stack developer
Tools used: Unity, C#​​​​​​​
This is a unique and captivating video game prototype centered around a distinctive elemental combination system, allowing players to empower themselves in combat by harnessing various elemental powers. In the game, players can explore and utilize a range of elements, such as fire, water, wind, and nature, and their interactions, to create unique and powerful combat synergies. Additionally, the game's map is crafted using a custom-made procedurally generative map tool, ensuring each gaming experience is unique. This map generation technique not only offers endless exploration possibilities but also adds new dimensions to player interactions and combat strategies.
All of the parts of the design and development are done by myself. Most of the art assets are free assets from the internet, the trees are generative AI, and the tiles are modified by AI tools based on actual photos.
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